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Andrew Rollings and Ernest Adams on Game Design
http://images.amazon.com/images/P/1592730019.01.LZZZZZZZ.gif Andrew Rollings and Ernest Adams on Game Design New Riders Publishing, 2003 How do you turn a great idea into a game design? What makes one design better than ...
Chris Crawford on Game Design
http://images.amazon.com/images/P/0131460994.01.LZZZZZZZ.gif Chris Crawford on Game Design New Riders Publishing, 2003 Chris Crawford on Game Design is all about the foundational skills behind the design and architecture of a game. Without ...
If I were designing the Jumpgate universe...
I would have each faction have many many sectors and stations that are culturally and logistically isolated from the other factions. After all, these factions evolved in their own isolation ...
SWORDS! Are they really all we need?
As far as I've heard, we're still seeing swords as the only melee weapons in the game (one-handers and "We do still have two-handed weapons, though. But it seems like ...
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